So I went back and tried refining the unrelated dragon from yesterday’s post. (who sitll needs a name, by the way)There wasn’t really that much to change, and I may not have improved it in some cases:
Last night, I’d wanted the brow ridge to be bonier; I’m not sure if I pulled it off correctly this time. it definitely looks like it’s a different material than the skin on its face, but I think that there’s a bit of a lack of depth.
The hindlegs changed some, and I’m not sure if I like that. The jaw was apparently a happy accident last night- I had a devil of a time recreating it, and I still don’t think that it’s quite “there.”
I had thought of giving it more rows of raised scales, like the Edmontonia has, but then I looked at them, and thought they looked bad. Could probably use a bit of texturing, though.